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continue monopoly junior frozen edition instructions monopoly where to buy the products page url thaw your frozen friends in this disney themed monopoly game for kids the fast trading proprietary ...

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                                                               Monopoly junior frozen edition instructions
    Monopoly where to buy the products page URL Thaw your frozen friends in this Disney-themed Monopoly game for kids! The fast-trading proprietary game meets the power of snow and ice in this Monopoly Junior game. The children will join Anna, Elsa and Olaf while traveling through Arendelle and buying her most magical locations.
    Whoever collects the most money will thaw their frozen heart and win! Start the Frozen fun with this super-fun version of Monopoly Junior! Monopoly and all related characters are trademarks of Hasbro.© 2015 Disney.Includes board, 3 character moves, 24 Chance cards, 36 character markers, 90 x M1 banknotes, 1 die and instructions.
    WARNING: SUFFOCATION PERICOL - Small parts. Not for children under 3. For 2-3 players.©Disney.© 1935, 2015 Hasbro. All rights reserved. Don't have an account? Create one here. Did you forget your password? Reset it here. See all images of customers Meillureares to ©values Le plus rã©cent Meillures to©values Gameboard 6
    pieces of characters 22'Title Deed cards 16 Royal Decree cards 16 Family Chetf cards 32 Village Housing 12 Castles Peak token 2 dice money pack Instructions Move around the board buying as many properties as you can. The more you own, the more rent you will be able to collect from other players. If you're the last money player
    when all the other players go bankrupt, you win! Pick someone to be the Banker. Banker in charge: Bank Money Village Housing Castles Title Deed Cards Auctions Banker can play too, but must keep their money separate from the bank. Banker, give each player: (Total = M 1500). Keep the rest of the money in the box like the bank.
    Shuffle family chest cards and put them face down on the board. Shuffle Royal Decree Postcards, and put them face down on the board. Each player chooses a piece and places in on GO. Put the dice and snowflake symbol on the board. Play Game Who goes first? Each player rolls both dice. The largest roll starts and moves to the left.
    In your turn: roll both dice. Move the piece clockwise, the number of spaces. Where did you land? To meet the rules of that space. Did you run double? Roll the dice again and take another lap. Take care! If you roll three times in a row, you must immediately go to jail! Don't finish your third turn. Your turn is over. Roll the dice to your left.
    That's all you need to know, so leave. Look up the spaces as you land on them. Board Spaces A. Scenes The properties of these games are scenes that come in sets of colors. Unintended scenes When you land on an unowned stage, you have to buy or bid on it. You want to buy it? Pay the price on the on-board space and take the
    Property Title card from the Bank. Don't you want to buy it? The banker has to auction it off. Offers start at M10 and anyone can increase the offer by the M1. You don't have to follow for, and the Banker ends the auction when no one is willing to increase the offer. The highest bidder pays the Bank. If no one wants to bid at the scene, that's
    fine. Nobody pays anything, and the title stays with the Bank. Collect color sets! When you own each scene in a color set: You can double the rent for these scenes! You can build village homes and castles and charge even more rent! See CLASSES. Scenes held When you land on a stage that someone else owns, the landlord must ask
    you for rent. If they do, you must pay the rent shown on the title card of the scene. If you don't ask before the next player rolls the dice, you don't have to pay! B. Action spaces go When you pass or land on GO space, collect M200 from the Bank. Royal Decree and Family Chest Take the top card from the assorted deck and immediately
    do what they say. Turn it to the bottom of the deck when you're done. Element There are four element spaces: Earth, Wind, Fire, and Water. When you land one, travel forward to the next Item space. Snowflake You have to activate Elsa's ice powers by sharing one of your favorite family memories! After sharing, place the snowflake
    symbol on any scene you own, busy, or unoccupied. The next person to land on that stage has to pay your rent! Snowflake then melts and returns to the box. Some cards also allow you to use snowflake! If the snowflake symbol is already on someone's property when you land on this space or draw a relevant book, simply move it.
    Disaster tax and water tax pay the bank the amount shown on the space. Free parking Relax! Nothing's going on. Just visiting don't worry. If you land here, put your token in the Just Visit section. Go to prison Move your piece to the prison space immediately! Do not collect M200 for GO crossing. Your turn is over. You can still collect rent,
    bid during auctions, buy Village Housing and Castles, mortgage and trade while you are in prison. Get out of jail? You have three options: Pay M50 at the beginning of the next turn; then roll and move as usual. Use a get out of the prison free card at the beginning of the next turn if you have one (or buy one from another player). Put the
    card at the bottom of the appropriate package, then roll and move. Roll doubles on the next turn. If you do, you're free! Use the roll to move, and that's the end of your turn. You can use up to three turns to try for double. If you don't roll any doubles of third turn in jail, pay the M50 and use the last roll as your next move. Buildings Village
    housing as soon as you get a set of colors, you can start buying Village Housing (you don't have to wait for your turn). Pay the bank the cost on the Title card and place a village dwelling on the spot. You have to build evenly. You can't build a second village dwelling on a stage until you've built one on every stage in You can only have four
    village dwellings on a stage. Building Castles Once you have four village dwellings on all stages in a set of colors, you can pay to upgrade to a castle. Pay the cost of the Castle on the Title card, return all four village houses to the bank and place a castle on site. You can only have a castle on stage. You can no longer add housing to the
    village. You can't build on a stage where any scene in its color set is mortgaged. Insufficient buildings If more players want to buy the last house or castle in the village, the banker must auction it off. Offers start at MIO, and anyone can increase the offer by as little ml. You don't have to follow the return order. The payment goes to the
    bank. You don't have any buildings, you can't buy any until someone sells theirs back. Deals and transactions You can buy, sell or exchange scenes with other players at any time. You must sell all buildings on a color set to the Bank before you can sell or trade a scene. You cannot sell or trade buildings with another player. Scenes can
    be traded for money, other scenes am^,/or Get out of jail free cards. The amount is decided by the players who complete the deal. Mortgaged scenes can be traded at any agreed price. The new owner must pay immediately: Mortgage repayment (pay the Bank the non-mortgage cost). Keep the mortgage (only pay the Bank 10% of the
    value of the mortgage now). Help! I can't pay If you owe money and can't pay, try to raise money by selling buildings back to the Bank I have ^ y/ or mortgage properties. Selling buildings Sell castles to the Bank for half the cost price, and change them immediately for four village dwellings. Sell the village's homes to the Bank for half the
    cost price. The dwellings in the village must be sold evenly in the colour set. Mortgaging Scene To mortgage a scene, you must first sell all the buildings on its color set to the Bank at half their cost price. To mortgage, turn the title of the book property face down and collect the value of the mortgage on the back of the Bank. To repay a
    mortgage, pay the non-mortgage cost to the Bank (mortgage value +10%); then turn the card upside down. Rent cannot be collected on stages that are mortgaged. However, the increased rent level can be collected on unmortgaged scenes in a set of colors. Give them all the mortgaged scenes and anything get out of jail free cards. The
    new owner must immediately pay the mortgage (pay the bank the non-mortgage cost). Keep the mortgage (only pay the bank 10% of the value of the mortgage now). Are you indebted to the Bank? Return all bank scenes. Any mortgages are cancelled. All your scenes must be immediately at auction. Return any Get Out of Jail Free cards
    to the bottom of the appropriate deck. The end of the game The remaining players continue to play until only one person remains in the game. That player is the winner! To keep your game short and sweet, don't use the rules of the house! Always auction when someone does not want to the scene on which they landed. Never lend money
    to other players or make offers not to charge each other rent. Never put money at the center of the board; You don't get a bonus for landing on free parking! Other Monopoly Editions Continue to read the report this ad Have the most money when any other player goes bankrupt (has no money to pay rent, buy a property on that land, or pay
    a Chance card fee). Components 1 Gameboard 4 Tokens 20 Chance Cards 48 Signs Sold 90 x Banknotes M1 4 Who is your token? Character Cards 1 Die Object of the Game Zoom around the board, buy each property on that land, collect money and pick up lucky cards. When one player runs out of money, the others count their money.
    The player with the most money wins! Setup Open the board and put it in the center of the players. Pick up the Chance cards and remove the 4 symbol cards. They are not used in the game, just read them and choose! The 4 token cards: place the token on GO! Find the 12 sold signs that match the symbol and keep them in front of you.
    Mix the 20 Chance cards and place them face down on the Chance space on the board. Pick a player to be a banker. The banker takes care of the money. It's time to face the cash: 2-player game: give every M20 player 3-player game: give every M18 player 4-player game: give each player M16 Play game The youngest player starts! The
    game continues to the left. Roll die and move the symbol that number of spaces clockwise from GO. Always go forward, never back Every time you pass or land on the GO space, collect A2! Where did you land? Read about all the different spaces before you start. If you land on: An unowned space If no one owns it, you have to buy it!
    Pay the Bank the amount written on the space. Put one of the sold signs on the color strip at the top of the space so that everyone knows you own it! A space held If another player owns it, pay their rent. Rent is the amount written on the flight space. If you're in it, don't do anything. A pair = Double rent! If a player owns both properties of
    the same color, the rent is double the amount displayed in space. Turn over for information on other board spaces and win! That's it! Now it's the next player's turn. Each time you switch or land on GO, collect A2 from the Bank. Chance Get the top Chance card, read it out loud and follow the instructions. Return the used cards at the
    bottom of the pile. Go to jail Go straight to jail! Go doesn't pass. Do not collect A2. At the beginning of the next turn, pay A1 or use the Get Out of Jail Free card if you have it. Then roll and as usual. You can collect rent while in prison. Just visit you're just visiting if you land here on your roll! Free parking Does nothing, just take a break. End
    of the game If you don't have enough money to pay the rent, buy a property on that land, or pay a card fee chance, you're bankrupt! And that's it. of the game. The other players count all their money, and the player with the most money wins! Tie? Count what the properties are worth and add them to your fortune! Once you've mastered the
    standard rules, try playing like this and see who wins! If you do not have enough money to pay the rent or a fine card chance, fill out the debt with the property you own. If you owe another player, your property becomes theirs. If you owe the Bank, your property returns to the market. If you still can't pay, then you're bankrupt and the game
    ends. Everyone's counting their money to see who won! Other Monopoly Editions Continue Reading
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...Continue monopoly junior frozen edition instructions where to buy the products page url thaw your friends in this disney themed game for kids fast trading proprietary meets power of snow and ice children will join anna elsa olaf while traveling through arendelle buying her most magical locations whoever collects money their heart win start fun with super version all related characters are trademarks hasbro includes board character moves chance cards markers x m banknotes die warning suffocation pericol small parts not under players rights reserved don t have an account create one here did you forget password reset it see images customers meillureares values le plus ra cent meillures gameboard pieces title deed royal decree family chetf village housing castles peak token dice pack move around as many properties can more own rent be able collect from other if re last player when go bankrupt pick someone banker charge bank auctions play too but must keep separate give each total rest box ...

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