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software engineering algorithm design and analysis volume 1 t blackwell co2226 2007 undergraduate study in computing and related programmes this is an extract from a subject guide for an undergraduate ...

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              Software engineering,
              algorithm design and analysis
              Volume 1
              T. Blackwell
              CO2226
              2007
              Undergraduate study in 
              Computing and related programmes
               This is an extract from a subject guide for an undergraduate course offered as part of the 
               University of London International Programmes in Computing. Materials for these programmes 
               are developed by academics at Goldsmiths.
               For more information, see: www.londoninternational.ac.uk
     This guide was prepared for the University of London International Programmes by:
     Tim Blackwell
     This is one of a series of subject guides published by the University. We regret that due to pressure of work the author is 
     unable to enter into any correspondence relating to, or arising from, the guide. If you have any comments on this subject 
     guide, favourable or unfavourable, please use the form at the back of this guide.
     University of London International Programmes 
     Publications Office 
     32 Russell Square 
     London WC1B 5DN 
     United Kingdom 
     www.londoninternational.ac.uk
     Published by: University of London
     © University of London 2007
     The University of London asserts copyright over all material in this subject guide except where otherwise indicated. All rights 
     reserved. No part of this work may be reproduced in any form, or by any means, without permission in writing from the 
     publisher. We make every effort to respect copyright. If you think we have inadvertently used your copyright material, please 
     let us know.
               Contents
                          Introduction                                                                iii
                          I    Principles                                                             1
                          1 Software Engineering                                                      3
                              1.1 Whatis a good system? . . . . . . . . . . . . . . . . .             3
                              1.2 Theproblem . . . . . . . . . . . . . . . . . . . . . . .            4
                              1.3 Building systems with objects . . . . . . . . . . . . . .           5
                              1.4 OOdesign . . . . . . . . . . . . . . . . . . . . . . . . .          7
                              1.5 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .       9
                              1.6 Summary . . . . . . . . . . . . . . . . . . . . . . . . .           9
                          2 DevelopmentProcessand Modelling                                          11
                              2.1 Iterative and waterfall processes . . . . . . . . . . . . .        11
                              2.2 Design and modelling . . . . . . . . . . . . . . . . . .           12
                              2.3 Aunifiedmodelling language: UML . . . . . . . . . . .               13
                              2.4 Fitting UML into a process . . . . . . . . . . . . . . . .         14
                              2.5 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .      15
                              2.6 Summary . . . . . . . . . . . . . . . . . . . . . . . . .          16
                          II    UML                                                                 17
                          3 UseCases                                                                 19
                              3.1 Requirements capture . . . . . . . . . . . . . . . . . .           19
                              3.2 Thebasic technique         . . . . . . . . . . . . . . . . . . .   20
                              3.3 Whentouseusecases . . . . . . . . . . . . . . . . . .              21
                              3.4 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .      21
                              3.5 Summary . . . . . . . . . . . . . . . . . . . . . . . . .          21
                          4 Class Diagrams: The basic technique                                      23
                              4.1 Class identification . . . . . . . . . . . . . . . . . . . .        23
                              4.2 Properties . . . . . . . . . . . . . . . . . . . . . . . . .       24
                              4.3 Properties as code       . . . . . . . . . . . . . . . . . . . .   25
                              4.4 Adding more information to the class model . . . . . .             26
                              4.5 Whentouseclass diagrams . . . . . . . . . . . . . . .              27
                              4.6 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .      27
                              4.7 Summary . . . . . . . . . . . . . . . . . . . . . . . . .          27
                          5 SequenceDiagrams                                                         29
                              5.1 Thebasic technique         . . . . . . . . . . . . . . . . . . .   29
                              5.2 Advanced techniques . . . . . . . . . . . . . . . . . . .          30
                              5.3 Whentousesequencediagrams . . . . . . . . . . . . .                31
                              5.4 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .      31
                              5.5 Summary . . . . . . . . . . . . . . . . . . . . . . . . .          31
                          6 Class Diagrams: Advanced techniques                                      33
                              6.1 Responsibilities and collaborators . . . . . . . . . . . .         33
                              6.2 Static operations and attributes . . . . . . . . . . . . .         34
                              6.3 Aggregation and composition . . . . . . . . . . . . . .            34
                              6.4 Interfaces and abstract classes . . . . . . . . . . . . . .        34
                                                                                                                                        i
                          CIS226 Software Engineering, Algorithm Design and Analysis Volume I
                              6.5 Classification . . . . . . . . . . . . . . . . . . . . . . .        35
                              6.6 Association classes and visibility . . . . . . . . . . . . .       36
                              6.7 Whentouseadvancedconcepts . . . . . . . . . . . . .                36
                              6.8 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .      37
                              6.9 Summary . . . . . . . . . . . . . . . . . . . . . . . . .          37
                          7 State Machine Diagrams                                                   39
                              7.1 Thebasic technique         . . . . . . . . . . . . . . . . . . .   39
                              7.2 Implementing state diagrams . . . . . . . . . . . . . .            40
                              7.3 Whentousestatediagrams . . . . . . . . . . . . . . .               41
                              7.4 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .      41
                              7.5 Summary . . . . . . . . . . . . . . . . . . . . . . . . .          41
                          8 Activity Diagrams                                                        43
                              8.1 Thebasic technique         . . . . . . . . . . . . . . . . . . .   43
                              8.2 Advanced techniques . . . . . . . . . . . . . . . . . . .          44
                              8.3 Whentouseactivity diagrams . . . . . . . . . . . . . .             45
                              8.4 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .      46
                              8.5 Summary . . . . . . . . . . . . . . . . . . . . . . . . .          46
                          9 SummaryofUMLmodellingtechniques                                          47
                          III    Quality                                                            49
                          10 Product Quality                                                         51
                              10.1 Verifying software      . . . . . . . . . . . . . . . . . . . .   51
                              10.2 Validating software . . . . . . . . . . . . . . . . . . . .       52
                              10.3 Testing . . . . . . . . . . . . . . . . . . . . . . . . . . .     52
                              10.4 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .     53
                              10.5 Summary . . . . . . . . . . . . . . . . . . . . . . . . .         54
                          11 Process Quality                                                         55
                              11.1 Project management . . . . . . . . . . . . . . . . . . .          55
                              11.2 Project planning      . . . . . . . . . . . . . . . . . . . . .   56
                              11.3 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . .     56
                              11.4 Summary . . . . . . . . . . . . . . . . . . . . . . . . .         57
                          IV     Resources                                                          59
                          12 Analysis and design of a personal 0rganiser                             61
                              12.1 Scenarios . . . . . . . . . . . . . . . . . . . . . . . . .       61
                              12.2 Use cases . . . . . . . . . . . . . . . . . . . . . . . . .       61
                              12.3 Class Identification . . . . . . . . . . . . . . . . . . . .       62
                              12.4 UML diagrams . . . . . . . . . . . . . . . . . . . . . .          62
                          13 Sample examination paper                                                69
                              13.1 Advice . . . . . . . . . . . . . . . . . . . . . . . . . . .      69
                              13.2 Questions . . . . . . . . . . . . . . . . . . . . . . . . .       69
                              13.3 Answers . . . . . . . . . . . . . . . . . . . . . . . . . .       71
                          ii
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...Software engineering algorithm design and analysis volume t blackwell co undergraduate study in computing related programmes this is an extract from a subject guide for course offered as part of the university london international materials these are developed by academics at goldsmiths more information see www londoninternational ac uk was prepared tim one series guides published we regret that due to pressure work author unable enter into any correspondence relating or arising if you have comments on favourable unfavourable please use form back publications office russell square wcb dn united kingdom asserts copyright over all material except where otherwise indicated rights reserved no may be reproduced means without permission writing publisher make every effort respect think inadvertently used your let us know contents introduction iii i principles whatis good system theproblem building systems with objects oodesign exercises summary developmentprocessand modelling iterative water...

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