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THE 4TH ICSDP 2022 Introduction The modern era is now synonymous with the era of digital society. Every human activity will be driven through a series of digital technologies. Nowadays almost all life activities are dominated by modern tools as a result of advances in science and technology, so that physical activity is almost not functioned and its impact greatly affects the pattern of human life which results in movement crises and physical disorders related to health and fitness (Firdaus , 2015). THE 4TH ICSDP 2022 Introduction Sedentary lifestyle is Excessive use of Sedentary lifestyle is Excessive use of a relaxed lifestyle, gadgets can cause a relaxed lifestyle, gadgets can cause such as sitting, lying problems such as such as sitting, lying problems such as down, reading, depression, down, reading, Excessive use of A sedentary lifestyle depression, watching television, Excessive use of A sedentary lifestyle loneliness, social watching television, gadgets can make you causes adolescents to loneliness, social playing mobile gadgets can make you causes adolescents to comfort problems and playing mobile don't care about your experience anxiety, comfort problems and phones, and others don't care about your experience anxiety, other problems phones, and others environment and suicidal ideation, other problems (Desmawati, 2019). environment and suicidal ideation, (Suhana 2018). (Desmawati, 2019). become introverted loneliness, stress and (Suhana 2018). become introverted loneliness, stress and and have anti-social psychological and have anti-social psychological behavior. pressure. behavior. pressure. (Shahyudin 2019) (Fuadah et al, 2021). (Shahyudin 2019) (Fuadah et al, 2021). THE 4TH ICSDP 2022 Method The method used in this research is descriptive method, with the type of correlational study. The approach used in this research is a quantitative approach. The population in this study were high school students in Kuningan Regency. Sampling in this study used cluster random sampling with a total of 100 students. Because according to Fraenkel (2012) descriptive research of at least 100 people, for a correlation study of at least 50 it is very necessary to establish the existence of a relationship. THE 4TH ICSDP 2022 Results and Discussion Gadget Use with Social Interaction Sedentary Lifestyle with Social Interaction Correlation Sig. (2- Correlation Sig. (2-tailed) Coefficient tailed) Coefficient -.214 .032 .004 .090 Gadget Use with Mental Health Sedentary Lifestyle with Mental Health Correlation Sig. (2- Correlation Sig. (2-tailed) Coefficient tailed) Coefficient .032 .070 .091 .066 From the results of research data processing, there is a significant relationship between the variables because it gets a p-value (sig. value) < 0.05 and a good correlation value. THE 4TH ICSDP 2022 Results and Discussion • Adolescence is an age where interaction and communication with new people around them is very intense, and the use of smartphones has an impact on sedentary behavior, both negative and positive in social interactions (Tabotabo 2015). • The impact on social interaction affects adolescent behavior both individually and towards others. Teenagers will tend to be less independent, more emotional, aggressive, difficult to communicate and get along with other friends, spoiled behavior, destructive behavior, and difficulty concentrating (Arundhana et al., 2016). • the effect of gadget use on teenagers that too much use of gadgets causes depression in teenagers at a certain age. (Sundus 2015) • Teenagers who use gadgets more than 2 hours per day have an increased risk of depression. (Mingli et al. 2015)
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