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Computer Game environments, program with physics and larger scale games of their own designs. artificial intelligence, design both 2D and Students will create detailed project goals Design and 3D art, and so much more! Most of all, and milestones for creating their dream students will come away with a great sense games, and will be supported with one- Programming of self-confidence, ready to pursue their on-one guidance to bring their projects to Bar creative and professional goals. fruition. Students will also learn how to Course available: market their games on a larger scale and r Grade 11 or 12 students will learn skills, create a professional and unique portfolio y including: showcasing all of their accumulated work, T Course lenGth: • project management • teamwork • ec 2 years making their games and projects open for computer programming • 2D computer art - h • Car PlaCement: • 3D computer art • computer animation the public to play and experience, includ Regular or Skills ing prospective college professionals and CreDits: • user interface design • strategic employers. Up to 4 CTE credits a year and tactical design • music and Sound By the end of the course, each student • level design • logical and eer and earninG hiGh sChool CreDits: engineering will be more than equipped with the Students completing this 2-year algebraic thinking • character development skills, knowledge, and experience needed course may receive up to 8 CTE • story development and planning • to pursue their professional and creative credits OR distributed credits. concept mapping • simulated physics goals in their field, whether independently 1.0 credit Career and Financial • communication • rapid management programming or in a team setting within the industry. *Students completing 1 year of this • market analysis • T design and prototyping Students will also take part in themed 2-year course may receive up to 4 testing computer software • debugging • “game jam” challenges, presentations ec CTE credits OR distributed credits this course supports new York state game factory • click team and peer review, meetings with industry hnical Education CDos Credential requirements. Career opportunities: professionals, and so much more! The high rigor training from this course students will advance Year 1 Year 1 In Computer Game Design taps into the highest level of technology skills, and add: and Programming, students training. The diverse skills obtained equip Coding • Portfolio design • Presentation are immersed into the ever-growing students for jobs inside the computer industry of video game development as they game industry and most other computer Certifications: learn to design and program their very own technology careers as skills easily transfer In addition to Year 1 Certifications, Year 2 high-level, fully functioning video games! to other high tech careers. Students will students may earn certifications in: Game Using professional industry-grade software have opportunities as a game designer, Factory along with state-of-the-art equipment, stu- programmer, artist, 3D modeler, quality dents will apply and strengthen their math, assurance leader, computer programmer, science, logic skills and more to create a music and sound designer, simulation multitude of finished video game projects, designer, texture artist and more. covering a wide array of popular genres. Certifications: While making their video game projects, This curriculum aligns with the following students are introduced to a variety of software industry certifications: creative fields, and over the duration of the • Microsoft Word Specialist • Microsoft course, will acquire a very diverse set of • Microsoft Excel technical and creative skills ranging from PowerPoint Specialist • Microsoft Outlook Specialist • art and design, programming and logic, Specialist teamwork and communication, all the way Microsoft Access Specialist • Adobe Photo- to business and marketing skills. Students shop Associate • Adobe Flash Associate will work both individually and in team Year 2 In the second year of settings to prepare them for realistic work Computer Game Design and Program- environments in their field and will gain a ming, returning students will see their great understanding and appreciation for creative and technical skills skyrocket as the many roles and positions necessary to they learn how to program more advanced create the games they play at home. video games with a bevy of new features By the end of the course, each student and techniques to add to their repertoire. will have experience working with a wide This advanced course will not only add range of professional art, programming, immensely to students’ existing skills, but music, sound software, cutting edge 3D will have them developing across brand printers and drawing tablets. They will - - new platforms using a variety of new soft learn how to write a game design docu ware, with an increased focus on coding, ment, participate in presentations of their 3D design, and project management. work, think critically about their games, With all of the skills they have learned use event-driven object-oriented program- from year one, students will have a ming, create customized sound effects great opportunity to focus on creating and music tracks, animate characters and www.nassauboces.org/barrytech 2016|2017 Catalog of Courses i Computer students Will learn skills, Career opportunities including: The high rigor training from this course Game Design and • project management • teamwork taps into the highest level of technology Programming skills • computer programming • 2D computer training. The diverse skills obtained equip • 3D computer art • computer students for jobs inside the computer art animation • user interface design game industry and most other computer Course available: • strategic and tactical design • sound technology careers as skills easily transfer Grade 11 or 12 engineering • virtual world map design • to other high tech careers. Students will Course lenGth: • character have opportunities as a game designer, 3D logical and algebraic thinking 1 or 2 years • story development and modeler, quality assurance lead, computer development PlaCement: • concept mapping • simulated programmer, simulation designer, texture planning Regular or Skills • communication • artist and more. physics modeling CreDits: • market Up to 4 CTE credits a year rapid design and prototyping Certifications analysis • testing computer software • This curriculum aligns with the following hnical EducationearninG hiGh sChool CreDits: debugging a program ec Students completing this 2-year software industry certifications: Microsoft T course may receive up to 8 CTE Word Specialist, Microsoft PowerPoint credits OR distributed credits. Specialist, Microsoft Excel Specialist, 1.0 credit Career and Financial management Microsoft Outlook Specialist, Microsoft *Students completing 1 year of this Access Specialist, Adobe Photoshop 2-year course may receive up to 4 Associate, and Adobe Flash Associate. eer and CTE credits OR distributed credits This course supports New York State CDOS Credential requirements. h • Car Computer Game Design and Programming Skills is the perfect blend of core content ec and exciting student engagement! This is a T diverse field that benefits from the unique y skills and experiences every individual r has achieved. Each student will discover Bar where his/her technology, creativity, and leadership skills fit best within the gaming, Josep h M. Bar creative arts and programming industries. Car ry eer & T ec Computer game design utilizes a hnical Education Cent simulated design studio team setting to er develop skills needed for success in the areas of personal interaction and team building alongside technology hard skills. Students will design and build more than a dozen video games using industry standard - software, rapid program prototyping utili ties and standard business applications. Students who complete this course will be able to plan and manage a computer design project, implement programming for user interactions, develop computer .nassauoces. art and animations, understand computer .nassauoces.or org g arryt ec programming, create storyboards and char- h acter maps, design and build video games, employ strategies and tactics in a virtual world, create marketing plans, implement computer programming, and construct Cat artificial intelligence in a video game and alog of Courses E digital simulation model. T MET 201 E C TCT 6|201 M see our full catalog for more information. www.nassauboces.org/barrytech ii 2016|2017 Catalog of Courses
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