189x Filetype PDF File size 0.59 MB Source: ti.tuwien.ac.at
Introduction to OpenCL Ezio Bartocci Vienna University of Technology Overview • Overview of OpenCL for NVIDIA GPUs • API and Languages • Sample codes walkthrough • OpenCL Information and Resources OpenCL – Open Computing Language • OpenCL is an Open, royalty-free C-language extension • It is a framework designed for parallel programming of heterogeneous systems using GPUs, CPUs, FPGA, DSP’s and other processors including embedded mobile devices • It was initially introduced by Apple, now is supported by NVIDIA, Intel, AMD, IBM….(that are in the OpenCL working group) • Managed by Khronos Group OpenCL versions and history (1) OpenCL 1.0 (2008) • OpenCL 1.0 has been released with Mac OS X Snow Leopard OpenCL 1.1 (2010) • The Khronos Group adds significant functionality for enhanced parallel programming flexibility, functionality, and performance including: • New data types including 3-component vectors and additional image formats; • Handling commands from multiple host threads and processing buffers across multiple devices; • Operations on regions of a buffer including read, write and copy of 1D, 2D, or 3D rectangular regions; • • Enhanced use of events to drive and control command execution; • Additional OpenCL built-in C functions such as integer clamp, shuffle, and asynchronous strided copies; • Improved OpenGL interoperability through efficient sharing of images and buffers by linking OpenCL and OpenGL events.
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