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                                                                      Assembly	language	for	x86	processors
                                                                                                               	
  Assembly	language	for	x86	processors	8th	edition.	Assembly	language	for	x86	processors	7th	edition	programming	exercises	solutions.	Assembly	language	for	x86	processors	8th	pdf.	Assembly	language	for	x86	processors	solution	manual.	Assembly	language	for	x86	processors	solutions.	Assembly	language	for	x86	processors	by	kip	irvine.	Assembly
  language	for	x86	processors	answers.	Assembly	language	for	x86	processors	7th	edition.	
  Student	resources	for	this	book	(pearsonhighered.com)	Getting	Started	with	MASM	and	Visual	Studio	2022	Chapter	Objectives	Getting	Started	with	MASM	and	Visual	Studio	2019	Buy	at	Vitalsource.com	Debugging	Tools	Watch	Sample	Tutorial	Videos	Instructor	Resources	Additional	Workbooks	Articles	Assembler	Language	More	?	Advanced
  embedding	information,	examples	and	help!	Backwards	Compatible	Assembly	Language	Family	For	a	list	of	specific	x86	assembly	language	instructions,	see	x86	instruction	lists.	Additional	citations	are	required	to	verify	this	article.	Help	improve	this	article	by	citing	authoritative	sources.	Unlisted	material	may	be	challenged	and	removed.	Find
  Sources:	"X86	Assembly	Language"	News	Newspapers	Books	Scholars	JSTOR	(March	2020)	(Learn	how	and	when	to	remove	this	news	template)	x86	assembly	language	is	the	name	of	a	family	of	assembly	languages	​​that	provide	some	level	of	backward	compatibility	with	processors.	dating	back	to	the	Intel	8008	microprocessor	introduced	in	April
  1972.	It	is	used	to	create	object	code	for	x86	class	processors.	Considered	a	programming	language,	assembler	is	machine-specific	and	low-level.	Like	all	assembly	languages,	x86	assembly	uses	mnemonics	to	represent	basic	CPU	or	machine	code	instructions.	Assembly	languages	​​are	most	commonly	used	in	detailed	and	time-sensitive	applications
  such	as	small	real-time	embedded	systems,	operating	system	kernels,	and	device	drivers,	but	can	also	be	used	in	other	applications.	The	compiler	sometimes	generates	assembly	code	as	an	intermediate	step	in	converting	a	high-level	program	into	machine	code.	Keywords	x86	assembly	language	reserved	keywords[4][5]	lds	les	lfs	lgs	lss	pop	push	ins
  outs	lahf	sahf	popf	pushf	cmc	clc	stc	cli	sti	cld	std	add	adc	sub	sbb	cmp	inc	dec	test	sal	shl	neg	sar	shrd	shr	not	s	bond	un	or	xor	imul	mul	div	idiv	cbtw	cwtl	cwtd	cltd	daa	das	aaa	aas	aamwait	fwait	movs	cmps	stos	lods	scas	xlat	rep	repnz	repz	lcall	call	ret	lret	enter	exit	jcxz	loop	loopnz	loopz	jmp	ljmp	int	into	iret	sldt	str	lldt	ltr	verr	verw	sgdt	sidt	lgdt
  lidtsplbscl	bl	fddiv	fddiv	fddiv	fdcw	fldenv	fprem	fucom	movwz	pushcomcom	rcr	rol	ror	setcc	bswap	xadd	xchg	wbinvd	invd	invlpg	lock	nop	hltsubrpdfil	fst	fst	fscale	fprem	frndint	fxtract	fabs	fchs	fcom	fcomp	fcompp	ficom	ficomp	ftst	fxam	fptan	fpatan	f2xm1	fyl2x	fyl2xp1	fldl2e	fldl2t	fldlg2	fldln2	fldpi	fldz	finit	fnint	fnop	fstew	fsave	fnsave	fnstew
  fnstenv	fstsw	fnstsw	frstor	fwait	wait	fclex	fnclex	fdecstp	ffree	fincstp	Mnemonics	and	Opcodes	More	Information:	x86	Instruction	Lists	Each	x86	assembly	instruction	is	represented	by	a	mnemonic,	often	combined	with	one	or	more	operands	converted	to	one	or	more	bytes	called	an	opcode;	for	example,	the	NOP	instruction	is	converted	to	0x90	and
  the	HLT	instruction	is	converted	to	0xF4.[3]	There	are	potential	opcodes	without	documented	mnemonics	that	can	be	interpreted	differently	by	different	processors,	causing	a	program	using	them	to	behave	inconsistently	or	even	throw	an	exception	on	some	processors.	These	opcodes	often	appear	in	coding	competitions	to	make	the	code	smaller,
  faster,	and	more	elegant,	or	simply	to	showcase	the	author's	skills.	The	x86	assembler	syntax	has	two	main	syntax	branches:	Intel	syntax	and	AT&T	syntax.[6]	Intel	syntax	has	dominated	the	DOS	and	Windows	world,	and	AT&T	syntax	has	dominated	the	Unix	world	ever	since	Unix	was	developed	at	AT&T	Bell	Labs.[7]	Here	is	a	summary	of	the	main
  differences	between	Intel	syntax	and	AT&T	syntax:	Intel	AT&T	orders	the	source	before	the	destination.	movl	$5,	%eax	destination	before	source.	mov	eax,	mnemonics	with	5	parameterswhere	the	letter	indicates	the	size	of	the	operands:	q	for	qword,	l	for	long	(dword),	w	for	word,	and	b	for	byte.	addl	$4,	%esp	Derived	from	the	name	of	the	register
  used	(e.g.	rax,	eax,	ax,	al	for	q,	l,	w	or	b,	respectively).	add	esp,	4	sigils	immediately	preceding	"$",	registers	preceding	"%".[6]	Assembler	automatically	recognizes	the	type	of	symbols;	i.e.	whether	they	are	registers,	constants	or	something	else.	Effective	addresses	General	syntax	DISP(BASE,INDEX,SCALE).	Example:	movl	offset(%ebx,%ecx,4),	%eax
  Arithmetic	expressions	in	square	brackets;	additionally,	use	size	keywords	such	as	byte,	word,	or	iwd	if	the	size	cannot	be	determined	from	the	operands.	Example:	mov	eax,	[ebx	+	ecx*4	+	offset]	Many	x86	assemblers	use	Intel's	syntax,	including	FASM,	MASM,	NASM,	TASM,	and	YASM.	GAS,	which	originally	used	the	AT&T	syntax,	supports	both
  syntaxes	since	version	2.10	via	the	.intel_syntax	directive.	The	peculiarity	of	the	AT&T	x86	syntax	is	that	the	x87	operands	are	inverted,	which	is	an	inherited	error	from	the	original	AT&T	assembly	language.	The	AT&T	syntax	is	almost	universal	for	all	other	architectures	with	the	same	traffic	order;	This	was	the	original	syntax	of	the	PDP-11	kit.	The
  Intel	syntax	is	specific	to	the	x86	architecture	and	is	used	in	the	x86	platform	documentation.	Registers	For	more	information:	X86	architecture	x86	registers	x86	processors	have	a	set	of	registers	that	can	be	used	to	store	binary	data.	Collectively,	the	data	and	address	registers	are	referred	to	as	general	registers.	Each	register	has	a	special	purpose
  in	addition	to	what	each	can	do:	[3]	AX	multiplies/divides,	loads	a	string	and	holds	index	registers	BX	for	counting	MOVE	CX	for	string	operations	and	shifts	the	DX	port	address	for	IN	and	OUT	SP	points	the	stack	up	BP	points	to	the	base	of	the	stack	frame	SI	points	to	the	source	in	stream	operations	DI	points	to	the	destination	in	stream	operations
  Together	with	the	general	registers	there	are:	Pointer	IP	instruction	FLAGS	segment	registers	(CS,	DS,	ES,	FS,	GS,	SS)	which	define	where	the	64k	segment	starts	(no	FS	and	GS	on	80286	and	older),	other	extension	registers	(MMX,	3DNow!,	SSE,	etc.	).	)	(Pentium	and	higher	only).	The	IP	register	indicates	the	memory	offset	of	the	next	instruction	in
  the	code	segment	(points	to	the	first	byte	of	the	instruction).	The	programmer	does	not	have	direct	access	to	the	IP	registry.	x86	registers	can	be	used	using	the	MOV	instruction.	For	example,	in	the	Intel	syntax:	mov	ax,	1234h	;	copies	value	1234hex	(4660d)	into	AX	register	mov	bx,	ax	;	copies	the	value	of	the	AX	register	into	the	BX	register
  Segmented	Addressing	The	8086's	real-	and	virtual-mode	x86	architecture	uses	a	process	known	as	segmentation	to	address	memory,	rather	than	the	flat	memory	model	used	in	many	other	environments.	Segmentation	consists	of	dividing	a	memory	address	into	two	parts,	a	segment	and	an	offset;	the	segment	indicates	the	start	of	a	group	of	64	KB
  (64	×	210)	addresses,	and	the	offset	determines	how	far	from	this	start	address	the	requested	address	is.	Segmented	addressing	requires	two	registers	for	a	full	memory	address.	One	to	hold	the	segment,	the	other	to	hold	the	offset.	To	convert	back	to	a	single	address,	the	segment	value	is	shifted	four	bits	to	the	left	(equivalent	to	multiplying	by	24	or
  16)	and	then	added	to	the	offset	to	form	the	full	address,	thus	breaking	the	64k	barrier.	a	smart	choice	of	address,	although	it	makes	programming	much	more	complicated.	For	example,	in	real/protected-only	mode,	if	DS	contains	the	hexadecimal	number	0xDEAD	and	DX	contains	the	number	0xCAFE,	they	together	point	to	the	memory	address
  0xDEAD	*	0x10	+	0xCAFE	=	0xEB5CE.	Therefore,	the	processor	can	address	up	to	1,048,576	bytes	(1	MB)	in	real	mode.	By	combining	the	segment	and	offset	values,	we	find	a	20-bit	address.	The	original	IBM	PC	limited	programs	to	640	KB,	but	the	extended	memory	specification	was	used	to	implement	ita	switching	scheme	that	was	discontinued
  when	newer	operating	systems	such	as	Windows	used	the	larger	address	ranges	of	newer	processors	and	introduced	custom	virtual	memory	schemes.	Protected	mode	was	used	by	OS/2	starting	with	the	Intel	80286.	Several	disadvantages,	such	as	B.	the	inability	to	access	the	BIOS	and	the	inability	to	return	to	real	mode	without	resetting	the
  processor	prevented	widespread	use.	The	80286	was	still	limited	to	addressing	memory	in	16-bit	segments,	meaning	only	216	bytes	(64	KB)	could	be	accessed	at	a	time.	To	access	the	enhanced	functionality	of	the	80286,	the	operating	system	places	the	processor	in	protected	mode,	which	provides	24-bit	addressing	and	thus	224	bytes	of	memory	(16
  megabytes).	In	protected	mode,	the	segment	selector	can	be	divided	into	three	parts:	a	13-bit	index,	a	table	pointer	bit	that	determines	whether	the	entry	is	a	GDT	or	LDT,	and	a	2-bit	desired	permission	level;	see	x86	memory	segmentation.	When	referencing	an	address	with	a	segment	and	an	offset,	the	notation	segment:offset	is	used,	so	in	the	above
  example	the	flat	address	0xEB5CE	can	be	written	as	0xDEAD:0xCAFE	or	as	a	segment	and	offset	register	pair;	DS:	DX.	There	are	several	special	combinations	of	segment	registers	and	general	registers	that	point	to	important	addresses:	CS:IP	(CS	is	the	code	segment,	IP	is	the	instruction	pointer)	points	to	the	address	where	the	processor	reads	the
  next	byte	of	code.	SS:SP	(SS	is	the	stack	segment,	SP	is	the	stack	pointer)	points	to	the	address	of	the	top	of	the	stack,	i.	H.	the	last	shifted	byte.	DS:SI	(DS	is	the	data	segment,	SI	is	the	source	index)	is	often	used	to	specify	the	string	data	to	be	copied	to	ES:DI.	ES:DI	(ES	is	the	extra	segment,	DI	is	the	target	index)	is	usually	used	to	point	to	the	string
  copy	target	as	mentioned	above.	The	Intel	80386	had	three	modes	of	operation:	real	mode,	protected	mode,	and	virtual	mode.	A	protected	mode	that	debuted	in	80286expanded	to	allow	the	80386	to	address	up	to	4	GB	of	memory,	the	brand	new	8086	Virtual	Mode	(VM86)	allowed	one	or	more	real	mode	programs	to	run	in	a	protected	environment
  that	accurately	emulated	real	mode,	although	some	programs	were	incompatible.	(usually	as	a	result	of	memory	addressing	tricks	or	unspecified	opcodes).	The	80386	with	32-bit	flat	memory	in	Enhanced	Protected	Mode	was	arguably	the	most	important	feature	change	in	the	x86	family	of	processors	until	AMD	released	the	x86-64	in	2003	as	it
  spurred	widespread	adoption	of	Windows	3.1	(which	was	based	on	Protected	Mode)	.	),	because	Windows	can	now	run	multiple	applications	simultaneously,	including	DOS	applications,	taking	advantage	of	virtual	memory	and	convenient	multitasking.	Execution	modes	More	information:	X86	architecture	X86	processors	support	five	modes	of	x86	code
  execution:	real	mode,	protected	mode,	long	mode,	virtual	86	mode,	and	system	control	mode	where	some	instructions	are	available	and	others	are	not.	A	subset	of	the	16-bit	instructions	are	available	on	16-bit	x86	processors	such	as	the	8086,	8088,	80186,	80188,	and	80286.	These	instructions	are	available	in	real	mode	on	all	x86	processors	and	in
  16-bit	protected	mode.	(80286	and	later)	there	are	additional	instructions	for	Protected	Mode.	In	80386	and	later	32-bit	instructions	(including	later	extensions),	they	are	also	available	in	all	modes,	including	real	mode;	these	processors	added	V86	mode	and	32-bit	protected	mode,	and	these	modes	provide	additional	instructions	to	control	their
  functionality.	SMM	is	available	with	special	instructions	for	some	Intel	i386SL,	i486	and	later	processors.	Finally,	64-bit	instructions	and	other	registers	are	also	available	in	long	mode	(AMD	Opteron	and	later).	The	instruction	set	is	the	same	in	all	modes,	but	the	memory	addressing	and	word	size	are	different,	requiring	different	programming
  strategies.	Modes	in	which	x86	code	can	execute:	Real	mode	(16-bit)	20-bit	segmentedAddress	space	(meaning	only	1MB	of	memory	can	be	addressed	-	a	little	more	actually),	direct	software	access	to	peripherals,	and	no	concept	of	memory	protection	or	multitasking	at	the	hardware	level.	Computers	using	the	BIOS	boot	in	this	mode.	Protected	Mode
  (16-bit	and	32-bit)	Extends	physical	addressable	memory	up	to	16MB	and	virtual	addressable	memory	up	to	1GB.	Provides	permissions	and	protected	memory	to	prevent	programs	from	harming	each	other.	16-bit	protected	mode	(used	at	the	end	of	the	DOS	era)	used	a	complex	multi-segment	memory	model.	32-bit	protected	mode	uses	a	simple	flat
  memory	model.	Long	Mode	(64-bit)	Primarily	an	extension	of	the	32-bit	instruction	set	(protected	mode),	but	unlike	the	transition	from	16-bit	to	32-bit,	many	instructions	have	been	removed	in	64-bit	mode.	AMD	Pioneer.	8086	Virtual	Mode	(16-bit)	A	special	hybrid	mode	of	operation	that	allows	programs	and	real	mode	operating	systems	to	run	under
  the	Protected	Mode	Manager	operating	system.	System	Management	Mode	(16-bit)	Handles	system-wide	functions	such	as	power	management,	system	hardware,	and	custom	code	developed	by	the	OEM.	It	is	intended	for	use	by	system	firmware	only.	All	normal	execution,	including	the	operating	system,	is	suspended.	An	alternative	software	system
  (usually	found	in	the	computer's	firmware	or	in	a	hardware-assisted	debugger)	is	then	run	with	elevated	privileges.	Switching	Modes	The	processor	runs	in	real	mode	immediately	after	power	up,	so	the	operating	system	kernel	or	other	program	must	explicitly	switch	modes	if	it	wants	to	work	in	non-real	mode.	Mode	switching	is	done	by	modifying
  certain	bits	of	the	processor's	control	registers	after	some	preparation,	and	some	additional	modifications	may	be	required	after	the	switch.	Examples	On	a	computer	with	an	old	BIOS,	the	BIOS	and	bootloader	run	in	real	mode,	then	the	64-bit	OS	kernel	checks	and	switchesThe	CPU	enters	long	mode	and	then	starts	new	kernel-mode	threads	with	64-
  bit	code.	On	a	UEFI	computer,	the	UEFI	firmware	(except	for	CSM	and	older	option	ROMs),	the	UEFI	boot	loader,	and	the	UEFI	operating	system	kernel	run	in	long	mode.	Instruction	Types	In	general,	the	characteristics	of	the	modern	x86	instruction	set	are	as	follows:	Compact	encoding	Variable	length	and	alignment	independent	(encodes	as	little
  endian	as	all	x86	architecture	data)	Mainly	single-address	and	double-address	instructions,	i.	H.	the	first	operand	is	also	the	destination.	Memory	operands	are	supported	both	as	source	and	destination	(commonly	used	to	read/write	stack	elements	addressed	with	small	direct	offsets).	Both	general	and	indirect	use	of	the	register;	Although	all	seven
  (counting	ebp)	general	registers	in	32-bit	mode	and	all	fifteen	(counting	rbp)	general	registers	in	64-bit	mode	can	be	freely	used	as	accumulators	or	for	addressing,	most	of	them	are	also	used	indirectly	by	some	(	approximately)	uses	Special	Instructions;	Therefore,	the	affected	registers	must	be	temporarily	saved	(usually	saved)	if	they	are	active
  during	such	instruction	sequences.	Implicitly	generates	conditional	flags	using	most	integer	ALU	instructions.	It	supports	various	addressing	modes,	including	immediate,	shifted,	and	scaled-index,	but	is	machine-independent,	with	the	exception	of	jumps	(introduced	as	an	extension	of	the	x86-64	architecture).	Holds	the	floating	point	on	the	register
  stack.	This	includes	special	support	for	atomic	read,	modify	and	write	instructions	(xchg,	cmpxchg/cmpxchg8b,	xadd	and	integer	instructions	in	combination	with	the	lock	prefix).	Stack	Instructions	The	x86	architecture	supports	the	hardware	execution	stack	mechanism.	Statements	such	as	push,	pop,	call,	and	ret	are	used	when	the	stack	is	properly
  aligned	to	pass	parameters	and	allocate	them	to	local	memoryand	for	maintaining	and	restoring	callback	points.	The	ret-size	directive	is	very	useful	for	implementing	space-efficient	(and	fast)	calling	conventions	where	the	caller	is	responsible	for	reclaiming	the	space	occupied	by	the	parameters	on	the	stack.	There	are	several	options	when	setting	up
  a	stack	frame	for	a	recursive	local	data	storage	routine;	The	high-level	input	instruction	(introduced	with	the	80186)	uses	a	procedural	nesting	depth	argument	as	well	as	a	local	size	argument	and	may	be	faster	than	more	explicit	register	manipulation	(e.g.	push	bp;	mov	bp,	sp;	sub	sp	,	Size	).	Whether	it	is	faster	or	slower	depends	on	the	particular
  x86	processor	implementation	and	the	calling	method	used	by	the	compiler,	programmer,	or	specific	program	code;	Most	x86	code	is	designed	to	work	with	x86	processors	from	different	manufacturers	and	processor	generations,	which	means	a	wide	range	of	microarchitecture	and	microcode	solutions,	as	well	as	different	design	options	at	the	gate
  and	transistor	level.	A	full	range	of	addressing	modes	(including	immediate	and	basic	+	offset),	even	for	instructions	such	as	push	and	pop,	facilitate	direct	use	of	stacks	for	integer,	float	and	address	data,	and	the	specifications	and	ABI	mechanisms	are	relatively	simple	compared	to	some	RISC	architectures	(	requires	a	more	precise	call	information
  stack).	The	Integer	ALU	instructions	for	x86	assembler	are	standard	math	operations	add,	sub,	mul,	z	idiv;	logical	operators	and,	or,	xor,	neg;	Arithmetic	and	logical	bit	shift,	sal/sar,	shl/shr;	rotate	with	and	without	carry,	rcl/rcr,	rol/ror,	BCD	arithmetic	instruction	completion,	aaa,	aad,	daa	and	others.	Floating-point	instructions	The	x86	assembly
  language	contains	instructions	for	a	stack-based	floating-point	unit	(FPU).	The	FPU	was	an	optional	discrete	coprocessor	for	the	8086–80386,	was	an	optional	chip	for	the	80486	series,	and	is	a	standard	feature	on	every	Intel	x86	processor.from	80486	onwards	Pentium.	FPU	instructions	include	addition,	subtraction,	negation,	multiplication,	division,
  remainder,	square	root,	integer	truncation,	fractional	truncation,	and	power	of	two	scaling.	The	operations	also	include	conversion	instructions	that	can	load	or	store	a	value	from	memory	in	any	of	the	following	formats:	BCD,	32-bit	integer,	64-bit	integer,	32-bit	floating	point,	64-bit	floating	point,	or	80-bit	floating	point.	(after	loading,	the	value	is
  converted	to	the	currently	used	floating	point	mode).	The	x86	also	includes	several	transcendental	functions,	including	sine,	cosine,	tangent,	arctangent,	exponent	to	base	2,	and	logarithms	to	2,	10,	or	e.	Instruction	Stack	Register	The	stack	register	format	is	typically	fop	st	,	st(	n	),	or	fop	st(n),	st	,	where	st	is	equivalent	to	st(0)	and	st(n)	is	one	of	the	8
  stack	registers	(st(0),	st(1),	...,	st(	7)).	Like	integers,	the	first	operand	is	both	the	first	source	operand	and	the	first	destination	operand.	fsubr	and	fdivr	must	be	distinguished	as	the	first	substitute	for	the	original	operands	before	subtraction	or	division.	Add,	subtract,	multiply,	divide,	store,	and	compare	instructions	include	instruction	modes	that	pop
  off	the	top	of	the	stack	when	the	operation	is	complete.	For	example,	in	faddp	st(1),	st	evaluates	to	st(1)	=	st(1)	+	st(0),	then	pops	st(0)	off	the	top	of	the	stack,	resulting	in	st(1)	on	top	of	the	stack.	.	stack	st(0).	SIMD	Instructions	Modern	x86	processors	contain	SIMD	instructions	that	perform	almost	the	same	operation	in	parallel	with	multiple	values	​​
  encoded	in	a	wide	SIMD	register.	Different	instruction	technologies	support	different	operations	with	different	register	sets,	but	in	general	(from	MMX	to	SSE4.2)	they	cover	general	calculations	with	integer	or	floating-point	arithmetic	(add,	subtract,	multiply,	shift,	minimize,	maximize,	compare).	,or	square	root).	For	example,	paddw	mm0,	mm1
  makes	4	parallel	16-bit	integers	(denoted	w),	adds	(denoted	padd)	the	values	​​of	mm0	to	mm1,	and	stores	the	result	in	mm0.	Streaming	SIMD	or	SSE	extensions	also	includes	a	floating	point	mode	in	which	only	the	value	of	the	first	register	(extended	in	SSE2)	actually	changes.	Several	other	unusual	instructions	were	added,	including	the	sum	of
  absolute	differences	(used	to	estimate	motion	in	video	compression,	such	as	MPEG)	and	the	16-bit	accumulate	multiply	instruction	(useful	in	software	alpha	interpolation	and	digital	filtering).	SSE	(since	SSE3)	and	3DNow!	extensions	include	addition	and	subtraction	instructions	for	handling	floating	point	pairs	such	as	complex	numbers.	These
  instruction	sets	also	contain	numerous	subword	constant	instructions	for	shuffling,	inserting,	and	extracting	values	​​in	registers.	In	addition,	there	are	instructions	for	moving	data	between	integer	registers	and	XMM	(used	in	SSE)/FPU	(used	in	MMX)	registers.	Memory	Instructions	The	x86	processor	also	includes	complex	addressing	modes	for
  directly	addressing	shift	memory,	a	register,	a	shift	register,	a	scaled	register	with	or	without	a	shift,	and	an	additional	shift	register	and	other	scaled	register.	For	example,	you	could	code	mov	eax,	[Table	+	ebx	+	esi*4]	as	a	single	instruction	that	reads	32	bits	of	data	from	an	address	calculated	as	(Table	+	ebx	+	esi	*	4)	offset	from	the	ds	selector
  and	stores	it.	in	the	former	register.	In	general,	x86	processors	can	load	and	use	memory	according	to	the	size	of	any	register	they	operate	in.	(SIMD	instructions	also	include	half	load	instructions.)	Most	two-operand	x86	instructions,	including	integer	ALU	instructions,	use	the	standard	"address	mode	byte"	[12],	often	referred	to	as	the	MOD-REG-
  R/M	byte.	[13]	[14][15]	Many	32-bit	x86	instructions	also	have	a	SIB	address	mode	byte	following	MOD-REG-R/M.In	principle,	since	the	instruction	opcode	is	separate	from	the	addressing	mode	byte,	these	instructions	are	orthogonal	because	any	of	these	opcodes	can	be	mixed	and	matched	with	any	addressing	mode.	However,	the	x86	instruction	set
  is	generally	considered	non-orthogonal	because	many	other	opcodes	have	some	fixed	addressing	mode	(they	don't	have	an	addressing	mode	byte)	and	each	register	is	special.	The	x86	instruction	set	contains	instructions	for	loading,	storing,	moving,	scanning,	and	comparing	strings	(lods,	stack,	movs,	scas,	and	cmps)	that	perform	each	operation	with
  a	specific	size	(b	for	an	8-bit	byte,	w	for	a	16-bit	word,	d	for	a	32-bit	dword)	and	then	increment/decrement	(depending	on	DF,	direction	flag)	the	implicit	address	register	(si	for	lods,	di	for	stacks	and	scas,	and	for	movs	and	cmps).	For	load,	store,	and	scan	operations,	the	default	destination/source/compare	register	is	al,	ax,	or	eax	(depending	on	size).
  Used	implicit	segment	registers:	ds	for	si	and	es	for	di.	The	cx	or	ecx	register	is	used	as	a	decrementing	counter,	and	the	operation	stops	when	the	counter	reaches	zero	or	(in	the	case	of	a	scan	and	compare)	when	an	inequality	is	found.	The	stack	is	implemented	with	implicit	decrement	(push)	and	increment	(pop)	of	the	stack	pointer.	In	16-bit	mode
  this	implicit	stack	pointer	is	addressed	as	SS:[SP],	in	32-bit	mode	as	SS:[ESP],	and	in	64-bit	mode	as	[RSP].	The	stack	pointer	actually	points	to	the	last	saved	value,	assuming	its	size	matches	the	CPU's	mode	of	operation	(i.e.	16,	32,	or	64	bits)	to	match	the	default	push/pop/call	width.	manual	/	ret.	Also	included	are	input	and	output	instructions	that
  reserve	and	remove	data	from	the	top	of	the	stack	when	the	stack	frame	pointer	is	set	to	bp/ebp/rbp.	However,	direct	setting	or	addition	and	subtraction	in	sp/esp/rsp	are	also	supported,	so	enter/leee	statements	are	generally	not	needed.	This	code	infunction:	press	ebp	;	save	stack	frame	call	function	(ebp)	mov	ebp,	esp	;	create	a	new	stack	frame
  above	the	stack	of	our	calling	subroutine,	4	;	the	allocation	of	4	bytes	of	stack	space	for	this	function's	local	variables	...	is	functionally	equivalent	only	to:	type	4,	0	Other	stack	manipulation	instructions	include	pushf/popf	for	saving	and	loading	the	(E)FLAGS	register.	The	push/pop	instruction	saves	and	loads	the	state	of	the	entire	integer	register	to
  and	from	the	stack.	It	is	assumed	that	the	loading	or	storing	of	SIMD	values	​​is	packed	into	adjacent	positions	of	the	SIMD	register	and	arranged	in	a	low	sequential	order.	Some	SSE	load	and	store	instructions	require	16-byte	alignment	to	function	properly.	SIMD	instruction	sets	also	contain	"prefetch"	instructions	that	perform	the	load	but	do	not
  refer	to	any	registers	used	for	fetching	from	the	cache.	SSE	instruction	sets	also	contain	short-term	storage	instructions	that	will	perform	storage	directly	in	memory	without	cache	allocation	if	the	target	is	not	already	in	the	cache	(otherwise	it	will	function	as	normal	memory).	without	a	SIMD	instruction)	can	use	one	parameter	as	a	composite
  address	as	a	second	source	parameter.	Integer	instructions	can	also	accept	a	single	memory	parameter	as	the	destination	operand.	The	X86	assembler	program	flow	has	an	unconditional	jump	operation,	jmp,	which	can	take	a	direct	address,	a	register,	or	an	indirect	address	as	a	parameter	(note	that	most	RISC	processors	only	support	a	linear
  register	or	a	short	direct	offset	for	a	jump).	Several	conditions	are	also	supported,	including	jz	(jump	to	zero),	jnz	(jump	to	non-zero),	jg	(jump	to	greater	than	signed),	jl	(jump	to	less	than	signed),	if	(jump	to	/	greater	than	for,	unsigned),	jb	(jump	down/less	than,	unsigned).	These	conditional	actions	are	based	on	the	state	of	certain	bits	in	the	(E)FLAGS
  register.	A	set	of	many	arithmetic	and	logical	operations,	clear	orthese	symptoms	depending	on	their	outcome.	The	Compare	cmp	and	test	instructions	set	flags	as	if	they	were	performing	a	subtraction	or	bitwise	AND	operation	without	changing	the	values	​​of	the	operand.	There	are	also	operators	such	as	clc	(clear	carry	flag)	and	cmc	(complement
  carry	flag)	that	operate	directly	on	flags.	Floating	point	comparisons	are	performed	using	the	fcom	or	ficom	instructions,	which	must	eventually	be	converted	to	integer	flags.	Each	jump	operation	has	three	different	forms	depending	on	the	size	of	the	operand.	A	short	jump	uses	a	signed	8-bit	operand	that	represents	a	relative	deviation	from	the
  current	instruction.	A	fast	jump	is	similar	to	a	short	jump,	but	uses	a	signed	16-bit	operand	(in	real	or	protected	mode)	or	a	signed	32-bit	operand	(in	32-bit	protected	mode	only).	The	long	jump	uses	the	value	of	the	entire	base:offset	segment	as	the	absolute	address.	There	are	also	indirect	and	indexed	forms	of	each.	In	addition	to	simple	jump
  operations,	there	are	call	(call	a	subroutine)	and	ret	(return	from	a	subroutine)	instructions.	Before	transferring	control	to	the	calling	subroutine,	it	pushes	onto	the	stack	the	offset	address	of	the	instruction	segment	following	the	call;	ret	pops	that	value	off	the	stack	and	jumps	to	it,	effectively	returning	flow	of	control	to	that	part	of	the	program.	On	a
  remote	call,	the	base	of	the	segment	is	shifted;	Far	ret	skips	the	offset	and	then	returns	the	base	of	the	segment.	There	are	also	two	similar	instructions,	int	(interrupt),	which	pushes	the	current	value	of	the	(E)FLAGS	register	onto	the	stack	and	then	makes	a	remote	call,	except	that	an	index	in	the	table	is	used	instead	of	the	interrupt	vector.	address
  is	being	used.	Interrupt	handler	addresses.	An	interrupt	handler	typically	saves	all	other	CPU	registers	it	uses,	except	when	they	are	used	to	return	the	result	of	an	operation	to	the	calling	program	(called	an	interrupt	in	software).	Appropriate	interrupt	returnyou	can	restore	the	flags	when	you	return.	Soft	interrupts	of	the	type	described	above	are
  used	by	some	operating	systems	for	system	calls	and	can	also	be	used	when	debugging	hard	interrupt	handlers.	Latch	interrupts	are	triggered	by	external	hardware	events	and	must	write	all	register	values	​​because	the	state	of	the	currently	executing	program	is	unknown.	In	protected	mode,	the	operating	system	can	set	interrupts	to	trigger	a	task
  switch	that	automatically	saves	all	registers	for	the	active	task.	Examples	This	article	may	contain	original	research.	Correct	it	by	checking	the	statements	made	and	adding	quotation	marks.	Submissions	containing	only	original	studies	should	be	deleted.	(March	2013)	(Learn	how	and	when	to	remove	this	post	template)	"Hello	world!"	A	DOS	program
  in	MASM-style	assembly	language.	Using	interrupt	21h	for	output	-	other	examples	use	printf	from	libc	to	print	to	stdout.[22]	.model	small	.stack	100h	.data	msg	db	'Hello	world!$'	.code	start:	mov	ah,	09h	;	Show	message	lea	dx,	msg	int	21h	mov	ax,	4C00h	;	Exit	the	executable	int	21h	end	start	"Hello	world!"	a	program	for	Windows	on	MASM-style
  assembly	language;	requires	/coff	switch	in	version	6.15	and	earlier.	386	near	external	exit:	near	public	main	process	push	offset	msg	call	printf	push	0	call	output	main	endp	end	"Hello	world!"	NASM-style	assembly	program	for	Windows;	Image	Base	=	0x00400000	%define	RVA(x)	(x-0x00400000)	section	.text	push	iwd	hello	call	iwd	[printf]	push
  byte	+0	call	iwd	[exit]	ret	section	.data	hello	db	"Hello	world!"	section	.idata	dd	RVA(msvcrt_LookupTable)	dd	-1	dd	0	dd	RVA(msvcrt_string)	dd	RVA(msvcrt_imports)	times	5	dd	0	;	exit	descriptor	table	msvcrt_string	dd	"msvcrt.dll",	0	msvcrt_LookupTable:	dd	RVA(msvcrt_printf)	dd	RVA(msvcrt_exit)	dd	0printf	dd	RVA(msvcrt_printf)	exit	dd
  RVA(msvcrt_exit)	dd	0	msvcrt_printf:	dw	1	dw	"printf",	0	msvcrt_exit:	dw	2	dw	"exit",	0	dd	0	"Hello	world!"	A	NASM-style	assembler	program	for	Linux;	;	This	program	runs	in	32-bit	protected	mode.	;	compile:	nasm	-f	elf	-F	stab	name.asm	;	link:	ld	-o	name	name.o	;	;	In	64-bit	long	mode,	you	can	use	64-bit	registers	(eg	rax	instead	of	eax,	rbx	instead	of
  ebx,	etc.);	Also	change	"-fe	elf"	to	"-fe	elf64"	in	the	build	command.	;	section	.data;	section	for	initialized	data	str:	db	'Hello	world!',	0Ah	;	message	string	with	trailing	newline	(10	decimal	places)	str_len:	equ	$	-	str	;	calculates	the	length	of	a	string	(in	bytes)	by	subtracting	the	starting	address	of	the	string;	from	this	address	($	symbol)	section	.text	;
  this	is	the	global	code	part	_start;	_start	is	the	entry	point	and	requires	the	global	scope	to	be	"visible"	to	;	linker	--	C/C++	equivalent	of	main()	_start:	;	procedure	definition	starts	here	_start	mov	eax,	4	;	enter	sys_write	function	code	(from	operating	system	vector	table)	mov	ebx,	1	;	specify	stdout	file	descriptor	--	in	gnu/linux	everything	is	treated	as	a
  file;	i	hardware	devices	mov	ecx,	str	;	move	start	of	message	string	_address_	to	register	ecx	mov	edx,	str_len	;	length	of	transmitted	message	(in	bytes)	int	80h	;	interrupt	the	kernel	to	make	the	system	call	we	just	set	up	-;	on	gnu/linux	services	are	required	by	the	kernel	mov	eax,	1	;	enter	function	code	sys_exit	(from	OS	vector	table)	mov	ebx,	0	;
  enter	the	return	code	for	the	operating	system	(zero	tells	the	system	that	everything	went	well)	int	80h	;	interrupt	the	kernel	and	make	a	system	call	(to	exit)	"Hello	world!"	A	NASM-style	assembly	language	program	for	Linux	using	the	C	standard	library;	;	This	program	runs	in	32-bit	protected	mode.	;	gcc	links	the	C	standard	library	by	default;
  compile:	nasm	-f	elf	-F	stab	name.asm	;	link:	gcc	-o	name	name.o	;	;	In	64-bit	long	mode,	you	can	use	64-bit	registers	(eg	rax	instead	of	eax,	rbx	instead	of	ebx,	etc.);	Also	change	"-fe	elf"	to	"-fe	elf64"	in	the	build	command.	;	Global;main	must	be	defined	because	it	is	compiled	against	the	C	standard	library.	extern	printf	;declares	the	use	of	an	external
  symbol	because	printf	is	declared	in	another	object	module.	;The	linker	will	resolve	this	symbol	later.	segment	.data	;Section	for	initialized	data	string	db	'Hello	World!',	0Ah,	0h	;Message	string	with	newline	characters	(10	decimal	places)	and	NULL	termination	;The	string	now	points	to	the	starting	address	where	'Hello	World'	is	stored.	segment	.text
  main:	push	string;	put	the	address	of	the	first	character	of	the	string	on	the	stack.	This	will	be	the	argument	to	printf	to	call	printf	;call	printf	add	esp,	4	;advance	the	stack	pointer	by	4	and	flush	the	pushed	string	argument	ret	;return	"Hello	world!"	Program	for	64-bit	mode	in	Linux	NASM;	build:	nasm	-f	elf64	-F	dwarf	hello.asm	;	Link:	ld	-o	hello
  hello.o	DEFAULT	REL	;	default	RIP	relative	addressing	modes	so	[foo]	=	[rel	foo]	SECTION	.rodata	;	read-only	data	can	be	placed	in	.rodata	on	GNU/Linux,	for	example	.rdata	on	Windows	Hello:	db	"Hello	world!",10	;	10	=	"".	len_hello:	equ	$-hello	;	tell	NASM	to	calculate	the	length	as	an	assembly	time	constant	;;	Write()	is	fixed	length,	so	there	is	no
  need	for	a	C-style	0-terminated	string.	This	should	be	placed	in	SECTION	.text	global	_start	_start:	mov	eax,	1	;	__NR_write	system	call	number	from	Linux	asm/unistd_64.h	(x86_64)	mov	edi,	1	;	int	fd	=	STDOUT_FILENO	lea	rsi,	[rel	hello]	;	x86-64	uses	RIP	relative	LEA	to	set	static	addresses	in	regs	mov	rdx,	len_Hello	;	size_t	count	=	len_Hello	system
  call	;	write(1,	Hello	len_Hello);	Invoke	the	kernel	to	actually	make	the	system	call;	returns	the	value	of	RAX.	RCX	and	R11	also	suppress	the	syscall	mov	eax,	60	;	__NR_Output	phone	number	(x86_64)	xor	edi,	edi	;	status	=	0	(normal	exit)	syscall	;	_exit(0)	The	pod	strace	execution	checks	that	the	process	does	not	make	any	further	system	calls.	The
  printf	version	would	make	many	more	system	calls	to	initialize	libc	and	dynamically	link.	But	it's	a	static	executable	because	we	linked	with	ld-cake	or	any	shared	libraries;	the	only	instructions	that	work	in	userspace	are	the	ones	you	provide.	$	strace	./hello	>	/dev/null	#	no	redirection,	your	program's	standard	output	is	mixed	strace	logging	to	stderr.
  Which	is	mostly	good.	?	+++	ends	0	+++	Flag	usage	Flags	are	often	used	for	comparison	on	the	x86	architecture.	When	comparing	two	pieces	of	data,	the	CPU	sets	the	appropriate	flag	or	flags.	You	can	then	use	conditional	jump	commands	to	test	for	flags	and	branch	to	the	code	to	be	executed,	for	example:	cmp	eax,	ebx	etc	do_something	;	...	Do
  something:	;	do	something	here	Flags	are	also	used	in	the	x86	architecture	to	enable	or	disable	certain	functions	or	execution	modes.	For	example,	to	disable	all	maskable	interrupts,	you	can	use	the	following	command:	cli	You	can	also	directly	access	the	flag	register.	The	lower	8	bits	of	the	flag	register	can	be	loaded	into	ah	using	the	lahf	instruction.
  The	entire	flag	register	can	also	be	moved	to	and	from	the	stack	using	the	pushf,	popf,	int	(including	do),	and	iret	instructions.	Using	the	Instruction	Pointer	Register	The	instruction	pointer	is	called	ip	in	16-bit	mode,	eip	in	32-bit	mode,	and	rip	in	64-bit	mode.	The	instruction	pointer	register	specifies	the	memory	address	that	the	processor	will	then
  attempt	to	execute;	it	cannot	be	accessed	directly	in	16-bit	or	32-bit	mode,	but	you	can	write	the	following	sequence	to	pop	the	next_line	address	into	eax:	call	next_line	next_line:	pop	eax	This	sequence	of	instructions	generates	position-independent	code	because	the	call	takes	an	immediate	operand	relative	to	the	instruction	pointer	that	describes	the
  byte	offset	of	the	destination	instruction	from	the	next	instruction	(0	in	this	case).	Writing	to	the	instruction	pointer	is	simple	-	the	jmp	instruction	sets	the	instruction	pointer	to	the	target	address,	so	for	example	a	sequence	likethe	following	puts	the	contents	of	eax	into	eip:	jmp	eax	In	64-bit	mode,	instructions	can	refer	to	data	relative	to	the
  instruction	pointer,	so	there	is	no	need	to	copy	the	value	of	the	instruction	pointer	to	another	register.	See	also	List	of	instructions	for	the	X86	symbolic	instruction	language.	X86	architecture.	Processor	design.	List	of	self-modifying	DOS	assembler	code.	^	"The	Intel	8008	Microprocessor	Family	(i8008)".	www.cpu-world.com.	Retrieved	March	25,
  2021	PROCESSOR	MUSEUM	-	MICROPROCESSOR	MUSEUM	AND	PHOTOS.	Retrieved	March	25,	2021	^	a	b	c	"OKY	Intel	8008".	www.pastaraiser.com.	Retrieved	March	25,	2021	^	"Assembly	Language	Handbook".	www.ibm.com.	Retrieved	November	28,	2022	^	"X86	Assembly	Language	Reference	Manual"	(PDF).	^	a	b	c	d	e	Narayam,	Ram
  (October	17,	2007).	"Linux	Assemblers:	Comparing	GAS	and	NASM".	IBM.	Archived	from	the	original	on	October	3,	2013.	Retrieved	July	2,	2008	^	"The	Making	of	Unix".	Archived	from	the	original	on	April	2,	2014.	^	Hyde,	Randall.	"Which	assembler	is	better?".	Retrieved	May	18,	2008.	^	"GNU	Assembler	News,	v2.1	supports	Intel	syntax".	2008-04-
  04.	Retrieved	July	2,	2008.	^	"i386-Errors	(use	as)".	Documentation	binutils.	^	Retrieved	January	15,	2020.	↑	Muller,	Scott	(March	24,	2006).	"Second	generation	of	P2	processors	(286)".	PC	Upgrade	and	Repair	17th	Edition	(Book)	(17th	edition).	Que.	ISBN	0-7897-3404-4.	Retrieved	December	6,	2017.	Bibliography	"8086	Instruction	Coding".	^	Igor
  Kholodov.	“6.	Instruction	operand	encoding	x86,	bytes	MOD-REG-R	/	M".	^	"x86	instruction	encoding".	Bibliography	"The	Zen	of	Assembly	Language:	Volume	I,	Knowledge".	"Chapter	7:	Memory	Addressing".	-reg-rm".	^	Intel	80386	Developer's	Reference	Guide.	"17.2.1	ModR/M	and	SIB	Bytes"	^	"X86-64	Instruction	Encoding:	ModR/M	and	SIB	Bytes"
  ^	"Figure	2-1.	Instruction	format	for	Intel	64	and	IA-32	architectures.Wish	list".	^	"Just	started	assembly".	Ed,	Jorgensen	(May	2018).	x86-64	assembly	language	programming	with	Ubuntu	(PDF)	(rev.	1.0.97).	Page	367.	Retrieved	from	"	.wikipedia.org/w/index.php?title=X86_Assembly_Language&oldid=1131791886"	"	"
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