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CLASS NOTES Class: VI Topic: PROGRAMMING LANGUAGES Subject: Computer Studies AND INTRODUCTION TO VISUAL BASIC PROGRAMMING LANGUAGES (CHAPTER 15) Practice Test 1: A. Answer the following Questions: 1. Difference between the following: a. Machine Language and Assembly Language b. Assembler and Compiler c. Keywords and Statements Answer: a. The only language that computers understand is something called Machine language. To simplify programming, computer scientists created another programming language called assembly language. b. Assembler can convert assembly language into machine code. Compiler can convert different programming languages into machine code. c. Keywords act like bricks that you can combine together to create a program. By combining keywords you can create instructions, called statements, which tell the computer to do something useful. 2. What are functions? Answer: You can combine keywords into miniature programs that you can reuse as bigger, more powerful building blocks, called functions. 3. What is syntax? Answer: The way you combine commands together is known as syntax. B. Write (T) for True or (F) for False: (Present on page number 120 in computer textbook) Solution: 1.-> F 2.-> T 3.-> T 4.-> T 5.-> T 6.->T C. Fill in the blanks: (Present on page number 121 in computer textbook) Solution: 1.-> Assembly 2.-> Statements 3.-> Syntax 4.-> Compilers 5.-> LISP 6.-> Assemblers 7.-> Binary Language, Machine code Practice Test 2: Choose the correct options: (Present on page number 121 in computer textbook) Solution: 1.-> c 2.-> a 3.-> b 4.-> a 5.-> a 6.-> b 7.-> c 8.-> c P.T.O INTRODUCTION TO VISUAL BASIC (CHAPTER 16) Practice Test 1: Answer the following Questions: 1. What is BASIC programming language? Answer: BASIC is a family of general-purpose, high-level programming languages whose design philosophy emphasizes ease of use. 2. Explain how Visual Basic makes programming easier? Answer: Visual Basic (VB) is an event-driven programming language and environment from Microsoft that provides a graphical user interface (GUI) which allows programmers to modify code by simply dragging and dropping objects and defining their behavior and appearance. 3. Explain the following parts of every program: i. User Interface ii. Instructions Answer: i. The user interface (UI) is the point of human-computer interaction and communication in a device. ii. An instruction is an order given to a computer processor by a computer program. B. Write (T) for True or (F) for False: (Question no. B, Present on page number 126 in computer textbook) Solution: 1.-> T 2.-> F 3.-> T 4.-> F 5.-> F 6.-> T 7.-> T 8.-> T C. Fill in the blanks: (Question no. C, present on page number 127 in computer textbook) Solution: 1.-> User Interface 2.-> Interface, Code 3.-> BASIC 4.-> BASIC Practice Test 2: (Question no. A, present on page number 127 in computer textbook) Solution: 1.-> c. 2.-> b. N.B.: Students are instructed to write the above content in their computer notebook and prepare it as well. This content is prepared absolutely from home
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