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picture1_Programming Pdf 185131 | Lect4 Oop Part2


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File: Programming Pdf 185131 | Lect4 Oop Part2
cs1020 lecture note 4 object oriented programming oop part 2 designer mode creating our own classes objectives programming model and oop using object oriented modeling to formulate solution creating our ...

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   CS1020 Lecture Note #4: 
   Object Oriented Programming 
   (OOP) Part 2 – Designer Mode 
      Creating our own classes 
       Objectives 
                Programming model and OOP 
                 • Using object-oriented modeling to formulate 
                    solution 
                Creating our own classes 
                 • Determining what services to provide for a 
                    class 
                Unified Modeling Language (UML) 
                 • Graphic representation of OOP components 
       [CS1020 Lecture 4: OOP Part 2]                                                                      2 
       References 
                                  Textbook 
                                    • Chapter 2: Section 2.2 (pg 119 – 130), 
                                       Section 2.3 (pg 131 – 150) 
                                    CS1020 website  
                                    Resources  Lectures 
                                    • http://www.comp.nus.edu.sg/ 
                                      ~cs1020/2_resources/lectures.html  
       [CS1020 Lecture 4: OOP Part 2]                                                                      3 
       Outline (1/2) 
       1. Recapitulation 
       2. Programming Model and OOP 
             2.1  Procedural vs OOP 
             2.2  Illustration: Bank Account 
       3. OOP Design 
             3.1  Designing Own Classes 
             3.2  Bank Account: BankAcct class 
             3.3  Accessors and Mutators 
             3.4  Writing Client Class 
       [CS1020 Lecture 4: OOP Part 2]                                                                      4 
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...Cs lecture note object oriented programming oop part designer mode creating our own classes objectives model and using modeling to formulate solution determining what services provide for a class unified language uml graphic representation of components references textbook chapter section pg website resources lectures http www comp nus edu sg html outline recapitulation procedural vs illustration bank account design designing bankacct accessors mutators writing client...

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