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File: Design Patterns Pdf 182960 | Cs6t2 Item Download 2023-01-31 10-15-03
pvp14 regulations computer science engineering pvpsit iii iv b tech second semester design patterns required course code cs 6t2 credits 3 lecture 3 periods week internal assessment 30 marks tutorial ...

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              PVP14 REGULATIONS        COMPUTER SCIENCE & ENGINEERING    PVPSIT 
               
               
                                                   III/IV B. TECH. SECOND SEMESTER             
                                                      DESIGN PATTERNS 
                                                             (Required)                        
              Course Code: CS 6T2                                                          Credits: 3 
              Lecture: 3 periods/ week                                  Internal assessment: 30 Marks 
              Tutorial: 1period/week                             Semester end examination: 70 Marks 
                                                                                               
              Prerequisites:  Database Management Systems 
              Course Objectives: 
               
                 1.  Understand   the   concept of  Design patterns  and its importance . 
                 2.  Understand the behavioral knowledge of the problem and solutions.  
                 3.  Relate the Creational, Structural , behavioral Design patterns.  
                 4.  Apply the suitable design patterns to refine the basic design for given context.  
              Course Outcomes: 
               
              CO1) Identify the appropriate design patterns to solve object oriented design   problems.. 
              CO2) Develop design solutions using creational patterns. 
              CO3) Apply   structural  patterns  to  solve design problems. 
              CO4) Construct design solutions by using behavioral patterns. 
               
              Syllabus: 
               
               UNIT 1 
               
               Introduction:  What  Is  a  Design  Pattern?,  Design  Patterns  in  Smalltalk  MVC,  Describing 
               Design  Patterns,  The  Catalog  of  Design  Patterns,  Organizing  the  Catalog,  How  Design 
               Patterns  Solve  Design  Problems,  How  to  Select  a  Design  Pattern,  How  to  Use  a  Design 
               Pattern. 
               
               UNIT 2 
               
                A Case Study: Designing a Document Editor: Design Problems, Document Structure, 
               Formatting,  Embellishing  the  User  Interface,  Supporting  Multiple  Look-and-Feel 
               Standards, Supporting Multiple Window Systems, User Operations Spelling Checking and 
               Hyphenation. 
                                                                                              Page 107 
                                                                                                       
       PVP14 REGULATIONS        COMPUTER SCIENCE & ENGINEERING    PVPSIT 
        
        
        
       UNIT 3 
        
       Creational Patterns: Abstract Factory, Builder, Factory Method, Prototype, 
       Singleton. 
        
        
       UNIT 4 
        
       Structural Patterns: Adapter, Bridge, Composite, Decorator, Façade, Flyweight, 
        Proxy. 
        
       UNIT 5 
        
        Behavioral Patterns: Chain of Responsibility, Command, Interpreter, Iterator, Mediator, 
        Memento, Observer, Strategy, Template Method, Visitor. 
        Conclusion: What to Expect from Design Patterns, The Pattern Community. 
        
        Learning Resource 
        
        Text Books 
           1.  Design Patterns By Erich Gamma, Pearson Education  
           2.  Design Patterns Explained By Alan Shalloway,Pearson Education..  
           3.  Meta Patterns designed by Wolf gang , Pearson.  
        
        References 
        
           1.  Head First Design Patterns By Eric Freeman-Oreilly-spd  
           2.  JAVA Enterprise Design Patterns Vol-III By Mark Grand ,Wiley DreamTech.  
           3.  Pattern‟s in JAVA Vol-I By Mark Grand ,Wiley DreamTech.  
           4.  Pattern‟s in JAVA Vol-II By Mark Grand ,Wiley DreamTech.  
        
        
        
        
        
                     
                                              Page 108 
                                                   
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...Pvp regulations computer science engineering pvpsit iii iv b tech second semester design patterns required course code cs t credits lecture periods week internal assessment marks tutorial period end examination prerequisites database management systems objectives understand the concept of and its importance behavioral knowledge problem solutions relate creational structural apply suitable to refine basic for given context outcomes co identify appropriate solve object oriented problems develop using construct by syllabus unit introduction what is a pattern in smalltalk mvc describing catalog organizing how select use case study designing document editor structure formatting embellishing user interface supporting multiple look feel standards window operations spelling checking hyphenation page abstract factory builder method prototype singleton adapter bridge composite decorator facade flyweight proxy chain responsibility command interpreter iterator mediator memento observer strategy te...

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