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Vector Geometry Review Vector Basics - Sections 12.1 and 12.2 Vectors, Components and Representation Vectors, Scalar Multiplication Vectors, Addition Vectors, Magnitude Vectors, Basis Dot and Cross Products - Sections 12.3 and 12.4 Vectors, The Dot Product Vectors, The Cross Product Lines and Planes - Sections 12.2 and 12.5 Lines in 3-Space Planes in Space 1 Vector Basics - Sections 12.1 and 12.2 Vectors Avector is a geometric object that has magnitude (length) and direction. A scalar is a constant in R which has no direction, only magnitude. Familiar examples of vectors: force, velocity, acceleration, pressure, ŕux Avector can be represented geometrically by an arrow AB from A (the ⃗ ⃗ −→ initial point) to B (the terminal point). Notation: v = v = AB. Translating a vector does not B = (x ,y ,z ) change it, since the magnitude and t t t ⃗ ⃗ direction remain the same. v v These three arrows all represent the same vector! −→ AB =⟨x −x,y −y,z −z⟩ t i t i t i Video A=(x,y,z) i i i Cartesian Representation of Vectors ⃗ Draw a vector v with its initial point at the origin O. ⃗ The components of v are the coordinates of the terminal point P. z (2,3,1) (0,0,0) y x ⃗ −→ Here v = OP = ⟨a,b,c⟩. ⃗ −→ In general, if v = AB where A = (x ,y ,z ) and B = (x ,y ,z ) then 1 1 1 2 2 2 ⃗ v = ⟨x −x , y −y , z −z ⟩. 2 1 2 1 2 1
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